All heroes in Castle
Clash fall in one or more of the categories below, and the best heroes excel in
more than one of those areas and will give you a balanced team with additional
options. So for a player to have a balanced A team, their team should ideally
have at least one, from each of the following categories:
Healers are the heroes that restore the health
of other heroes and/or buff their skills like attack rate, moving speed,
damage, etc. Heroes of this type include: Ghoulem, Druid, Orksbane, Angel,
Pixie, Treantaur, (shielder/reviver) Warlock, (shielder) etc.
Tanks are first one to charge and take the hits
for the team from the Boss, troops, heroes and towers. These heroes have plenty of health and can
sustain significant damage while other heroes from your team, carry on hitting
the opposition. Heroes in this category include: Moltanica, Arctica,
Paladin, Skull Knight, Ghoulem, Orksbane, Death Knight, Atlanticore, etc.
Hitters are heroes that can cause extensive
damage to the opponent’s heroes, troops or buildings. Heroes in this category
include: Skull Knight, Destroyer, Aries, Death Knight, Santa Boom, Vlad, Ninja,
Succubus, Spirit Mage, Snowzilla, Grizzly Reaper, Hill Giant, etc.
Buffs are heroes that increase the movement
(MOV) speed, energy, or attack (ATK) speed by X% of your own heroes, granting
them more offensive capabilities over your opponent's heroes. Heroes in this
category include: Pumpkin Duke, Pixie, Cupid, Valentina, etc.
Debuffs as the word suggests, act in the
opposite way to buffs, these heroes decrease the MOV speed, energy or ATK speed
of your opponent's heroes. Debuffs can also stun your opponent’s heroes. Heroes
in this category include: Minotaur, Candy Kane, Shaman, Harpy Queen, Dread
Drake, Aries, Vlad, Champion, Warlock, Thunder God, Immortep, Siren, Snow
Witch, etc.
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