Monday 29 February 2016

How to achieve a balanced team in Castle Clash

How to achieve a balanced team in Castle Clash.


All heroes in Castle Clash fall in one or more of the categories below, and the best heroes excel in more than one of those areas and will give you a balanced team with additional options. So for a player to have a balanced A team, their team should ideally have at least one, from each of the following categories:

Healers are the heroes that restore the health of other heroes and/or buff their skills like attack rate, moving speed, damage, etc. Heroes of this type include: Ghoulem, Druid, Orksbane, Angel, Pixie, Treantaur, (shielder/reviver) Warlock, (shielder) etc.

Tanks are first one to charge and take the hits for the team from the Boss, troops, heroes and towers.  These heroes have plenty of health and can sustain significant damage while other heroes from your team, carry on  hitting  the opposition. Heroes in this category include: Moltanica, Arctica, Paladin, Skull Knight, Ghoulem, Orksbane, Death Knight, Atlanticore, etc.

Hitters are heroes that can cause extensive damage to the opponent’s heroes, troops or buildings. Heroes in this category include: Skull Knight, Destroyer, Aries, Death Knight, Santa Boom, Vlad, Ninja, Succubus, Spirit Mage, Snowzilla, Grizzly Reaper, Hill Giant, etc. 

Buffs are heroes that increase the movement (MOV) speed, energy, or attack (ATK) speed by X% of your own heroes, granting them more offensive capabilities over your opponent's heroes. Heroes in this category include: Pumpkin Duke, Pixie, Cupid, Valentina, etc.


Debuffs as the word suggests, act in the opposite way to buffs, these heroes decrease the MOV speed, energy or ATK speed of your opponent's heroes. Debuffs can also stun your opponent’s heroes. Heroes in this category include: Minotaur, Candy Kane, Shaman, Harpy Queen, Dread Drake, Aries, Vlad, Champion, Warlock, Thunder God, Immortep, Siren, Snow Witch, etc. 

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